Battlefield Accessories is a local wargames terrain/wargames scenery manufacturer producing mostly for the 1/72 & 1/76 scales.

Having already made up ‘BA14 Ruined Building Pack Size 3′ last year, I picked up ‘BA16 Ruined Building: Spare Wall Pack’ this year at our Open Day this year, for which the contents are 4 x4″ & 4 x 2.5″ Walls.

Since I still have so much 1mm sheet styrene lying around, it would supply the bases/floors for two of these buildings. I also decided one would be undamaged and one damaged.

The logs piled against the walls are real trigs that I found during walks around the neighbourhood, that are already dried out. Providing one uses a fine, sharp saw, they become very suitable 1/72 scale logs.

The moss effect almost entirely covering one wall on each building is ultrafine leftover flock that I originally purchased to represent duckweed on ponds. I’m now using it for modelling moss growing on walls.

The other green effect, looking like veins or cracks but fluffy is an attempt to model vines or creepers growing up and spreading their branches out along the wall. I’m fairly pleased with the final result.

The burnt effect is model railroad coal and some 50% Black Ink spattered beyond it to show where flame spread but didn’t consume the wood.

Now that these are finished, it really is time to get cracking with some Nikolas Lloyd caulk waterways!

Since starting to play “Panzerfaust: Armoured fist” a few years back until 6 months ago, I’ve had thoughts niggling away in the back of my consciousness about making my own wargaming smoke. I used to have about four litres’ volume of wargaming smoke, a hand-me-down from Stephen at Nunawading Wargames Association. I can’t remember now if I sold it when I was having financial dificulties, gave it away or chucked it – but whatever I did, it wasn’t worth it. His wargaming smoke clouds were made from cotton wool and the ink from parcel markers/whiteboard markers, somehow extracted using Turpentine or Methylated Spirits. They were a perfect mix of dark greys, fluffy but not peeling apart, could be squashed up or pulled apart a little and could serve to show a brewed-up AFV or a wall of smoke from smoke shells or a smokescreen from  smoke dischargers. I haven’t seen any other smoke as nice as that stuff of his.

6 months ago, I decided to finally act. I asked Stephen about how to make smoke like his old smoke puffs / clouds, but he couldn’t remember how it was done and wouldn’t recommend trying it again, as he said it stank; was too much effort and could be done more cheaply nowadays. I’d have to come up with a method myself. I began experimenting with various materials to see what might work and, when my day job permitted, searched the Internet for recipes from others.

I didn’t find much! It seems that very few wargamers are interested in documenting how they made their smoke – if they had even progressed beyond just using white bits of cotton wool (which can be purchased as is). I found a YouTube video that offered a possibility, which I did try, but I finally found sensible advice at Gabriel Landowski’s wonderful e-book, “Miniature Gaming, Volume I” which features his own wargames rules, called “Rules of the Damned Human Race”.

His recipe was refreshingly straightforward – use artifical pillow stuffing and darken it. I purchased some siliconised polyester stuffing from a cloth & craft shop and set to work.

I wasted half a bottle of valuable original (and now extinct) Citadel Black Ink dyeing a sample tuft. It took too much time to dry and left small congealed lumps on individual fibres which looked a little odd. This was going to be impractical. I tried the YouTube method, and sprayed Citadel’s Chaos Black spraypaint directly onto a second sample tuft. This worked well until you picked it up and tried to manipulate it, when the white fibres underneath became visible leaving a very unusual and unrealistic effect (and also staining my hands black).

I wondered about the pillow stuffing – perhaps this was the wrong type of material to use? As a fish-keeper, I had plenty of much thicker polyester filter wool sitting around. I wasted the other half of the Citadel Black Ink dyeing some filter wool. It turned out a marvellous  uniform medium grey, but had hardened the wool considerably – it would not be easily teased apart and was no longer “fluffy” at all. No good.

Here are the three sample tufts, after the experiments detailed above, in order from left to right: Smoke - tests

I went to an art & craft shop to enquire about suitable paints or dyes for dyeing the pillow stuffing. Although they could’ve sold me expensive clothing dye for about $50 (I was willing to try it), I bought a simple bottle of basic black acrylic paint and experimented with it. I watered it down to a consistency of 50% – 50% and thoroughly impregnated a sample tuft with it.

Next day, once the tuft was dry, I tested it to see what it would be like if I needed to pull it apart a bit to make a smokescreen – and found wet paint in it’s core! I wrung it out and let it dry over a few more days. No problem. I quickly established an assembly line and now I have great-looking wargaming smoke for an extremely cheap price, with little effort or risk. Here’s a good-sized cloud comprised of a few tufts: Smoke - final

and here’s a ‘group photo’ of the major test tufts and components: Smoke - all together, the winning result lying between the paint bottle and the spraycan.

PS. you’ll definitely want disposable rubber gloves, old clothing you don’t mind getting splashed with paint and a work area that can be easily cleaned up and doesn’t matter if not all paint can be removed…alternately, lay some plastic groundsheets / dropsheets / thick layers of newspaper around the place. Getting the wet paint into the fibres got a bit splashy and messy!

It was a big Sunday

June 29, 2009

The brewed-up T-34/85 wreck terrain piece is done! Here’s the base that it rests on: T3485 modular base

Here’s the inked, drybrushed and matt-varnish-sealed piece that you’ve all been waiting for: T3485 profile T3485 side

From the above, you’ve now had a good look at the home-made Rust blend that I made, combining Blood Red with Brazen Brass and the Brown Ink (R.I.P.). It doesn’t look so powerful here, because I’ve gone and applied two very heavy washes over it of the new Citadel pre-mixed Wash (or watered-down Inks, curse it), Ogryn Flesh. I should have just used one medium coat of Ogryn Flesh – you can see the Rust has become very brown from the washes. The Ogryn Flesh Wash has helped to take the shiny Bronze edge off the Brass particles, though…I’m tempted to keep this homemade Rust to use for mufflers and the like, where they recommend using a Rust – usually I’ve just used Boltgun Metal washed twice with Flesh Ink (R.I.P.). Have a look at the rear of the T-34/85: T3485 rear I think the rust on those mufflers has worked well.

I remember now where the idea for this terrain piece first came from – I was watching another wargame rules-set being played at NWA one night, where a good friend was learning to play. The objective for both sides was to reach a tank in the middle of the board (an ‘objective marker’). I have blended that idea with photo evidence from various ‘eyewitness’ books of the Eastern Front, where wrecked tanks were used as forward Artillery Observation Posts (because they were safe to be under when you were being shelled).

So, the terrain piece is done, as well as the two Revell Tiger I’s that were done as company command vehicles. Apart from having slightly different numbers on the side, an extra aerial added on the turret and MGs mounted for air defence, they aren’t any different to the four Tigers I’ve already got. This time they are perfect, since I knew what to watch for during construction. The one error I made (and was fixed) was discovered just as I was about to varnish them -  I realised I’d left the Balkenkreusz off both tanks. That set me back two hours.  The numbering advice I’ve used comes from here.

Hills! Yes, more terrain.

I was able to undercoat the two hills you’d seen me prepare previously. First, you need to get some pinboard tacks, ones that don’t go all the way in to the end: Before tacks

Begin to stick the tacks in, about an inch apart from each other and at least half an inch (or more if your hill has a gentle gradient) apart: mid tack I advocate using as many tacks as possible, as some always come out during undercoating or flocking: end tack

If your hills aren’t standing completely free of the surface they rest on, get better tacks and start again: resting

Now you can begin undercoating. I’m using good old Brown Kayak acrylic from Haymes, painting from the top of the hill downwards: begin undercoat You don’t have to apply it thickly, but you do want to completely cover everything: undercoat continued and it’s best to undercoat while holding them in one hand. When you’ve completely covered all the white, put it down and let dry for 24 hours: undercoated

Tonight (monday night) I applied on a second undercoat. This time I applied it quite thickly, but again, I made sure I covered everything – sometimes little air pockets are formed as you apply the first coat and they will be uncovered during the drying – get the brush bristles in there and paint them in well.

Sometime next weekend I’ll begin the flocking.

I also washed a number of sprues in detergent and very warm water, then air dried  them. I use an old coat-hanger, cut and reshaped, to hang them on: drying washed sprues

Next weekend (earlier if there’s a good, warm afternoon) I’ll undercoat them – then all these recon units can be commenced.

First game for 2009

April 11, 2009

A fortnight back, Peter and I went to NWA for a game of Panzerfaust: Iron Fist. Here’s what happened:

First thing was to set up a map for an Encounter scenario. The map agreed upon was thus: map-for-march-2009

Just a road with some hills, copses, a burnt-out forest (impassible terrain for vehicles – see earlier posts for its construction) some thickets and good grassland. A roll of the dice resulted in there being No Wind for the duration of the game. I asked that we play lengthways, rather than the traditional widthways. Since I was fielding Jagdpanthers, Peter agreed to this…even so, there was some concern that it might take too many rounds before enough tanks were in effective range to decide the outcome of the game.

I was playing with 5345 Points Value (much higher than normal) – 4 Jagdpanthers, 6 Tiger Is, 4 StuGs – that comprised one ad-hoc company. Peter had three tank companies.

TURN ONE: The objective was to reach the exact centre of the board.

Peter reckons he’s stumped about deployment, but I’m not. Any plan is better than no plan! My Tigers will take the left flank, the Jagdpanthers the copse on the right flank, and the StuGs will hold the middle (but just hold it…they can’t expect to kill much).

The StuGs and Jagdpanthers advanced to or through woods, depending on their proximity to same  jagdpanthers-using-terrain-1. The Tigers stayed in the woods and opened fire on the IS-2s that appeared opposite them. There was one hit but it bounced off an IS-2 hull.

TURN TWO: I continued to cautiously move the StuGs and Jagdpanthers forward. Another Tiger scored a hit but to no effect. The Russians moved the bulk of their threatened IS-2s to hull-down positions while three returned fire, knocking out Tiger #22. death-of-a-tiger-2 I tested Morale – all OK.

TURN THREE: Now I aggressively pushed my StuGs and Jagdpanthers forward, trying to get them into optimum firing positions. stug-platoon-moving-to-position-2 The Tigers moved cautiously. A company of T-34-85s now made their presence known, emerging from behind a wood. The IS-2s hit a second Tiger, is2s-early-taking-apart-the-tigers destroying its main gun (the mighty 88mm). To protect his comrades, that Tiger laid down a smokescreen with his smoke launchers.

TURN FOUR: The Jagdpanthers finally reached their firing position, jagdpanthers-in-position-and-commencing-firing from where they could gain a little concealment and kill the ISU-152s opposite them. The StuGs knew they had to fire a smokescreen to block the LOS (line of sight) of the ISU-152s, so they swivelled and loaded smoke shells. The Tigers moved to a better position to try to deal with the superior IS-2s. An ISU-152 killed a StuG, but the remaining StuGs successfully laid down a smokescreen stugs-lay-a-smokescreen .

TURN FIVE: Battle was now truly joined. Both sides manouvered extensively, jockeying for position.

The ISU-152s and Jagdpanthers opened up on eachother, with one Jagdpanther lost for two knocked-out ISU-152s. A second Jagdpanther was tracked. isu152s-1 The Russian Morale Check was passed OK.

The StuG platoon command vehicle was immobilised. This was bad, but there was no need for me to test the whole platoon’s Morale, just that of the command vehicle itself.

TURN SIX: The Jagdpanthers swivelled to shoot up IS-2s and T-34-85s jagdpanthers-killing-isu152s. StuGs that could advance did so and the Tigers stayed obscured by trees while they advanced.

The Jagdpanthers then experienced a savage exchange – two more were lost, including the platoon command vehicle. I checked the survivors’ Morale – Shaken. I tested the whole Company – OK.

TURN SEVEN: With more IS-2s killed, the Tigers came back into the action. My lone Jagdpanther was Shaken – so he simply held his position and fired, since he was not being forced to flee or surrender. He killed a T-34-85 platoon command vehicle t34s-mid-war-taking-fire, and that platoon became Shaken. Trying to get revenge, the T-34-85s returned fire and hit the Jagdpanther, but to no effect.

The Stalins killed another Tiger, but I rolled a strong Morale check of 11 – Fine! I was still in the game!

TURN EIGHT: Where the T-34-85s failed in killing that lone operational Jagdpanther, the ISU-152s succeeded. russians-grinding-on-to-victory I tested my whole Company – a 9 – Fine. Then the IS-2s killed my Company Command Tiger – and that was the end of the game.

RESULTS Not only did the Russians put a lot of my vehicles out of action, they got closer to the objective than I did. I got to see the killing power of IS-2s, ISU-152s and Jagdpanthers in action…those Jagdpanthers are deadly, even at long range.

I was disappointed by my Tigers vs. those IS-2s…but this was a historical outcome, the Tiger was outclassed and outgunned by the IS-2, even the early IS-2s.

Tip for the game? Use my smokescreens earlier!

All photos are over at my Flickr account.

This is a question I’ve been pondering for the last fortnight and it arose because of the turret of one of the Tigers. To be more precise, it arose because I was painting up a crewman whose head is poking out the cupola of the platoon tank’s cupola.

The crewman is the crewman supplied with the Italeri StuG III kit, and he’s wearing a field cap (feldmutze).  The question was – should I paint on the cockade and national emblem onto the cap, or leave them off? Painting them on would certainly add more detail and realism, but it would be (for me) finicky and difficult…and if I stuffed it up, would require doing the whole cap again. My rule (discussed in a previous post) that near enough is good enough when painting small items of detail (like GrossDeutschland stahlhelms) would also have to apply if I got it to look OK, it would have to stay OK – trying to add to it and make it perfect would probably lead to me over-correcting or over-adding and so ruining the OK effort that I already had.

Remembering to do my research first, I checked the Panzerworld website to check up on Heer Panzer crew headgear. The national emblem would be easy enough – a light grey (I chose Fortress Grey) but the cockade would be Skull White with a Blood Red centre. Still the question remained – to do it, or not? Would it be visible at a range greater than 50cm? Would it really add anything to the overall effect? Would it be worth extra lost time if I made an error? I didn’t do it with my Italeri StuG…should I do it here?

My memory also summoned up the efforts of two WW2 wargaming  colleagues from Nunawading Wargames Association. One turned out functional yet very realistic-looking troops and vehicles. The other turned out technically brilliant work, even perfectly painting on collar patches and shoulder strap rank insignia (no mean feat on 1:72 scale figures!) to his troops – but such tiny detail was lost if you were looking at the troops at any distance greater than half a metre. I had talked with the former at an in-house painting clinic, and he urged against such intricate work as being unnecessary and not as useful as proper shading, highlighting and basing.

Having given all this good consideration, I decided I would. After all, these are Tigers, the most notable German tank of the war and equalizer (for a short while – the T-34 lost all its threat). Also, if the detail on the feldmutze couldn’t be distinguished at range then I would know not to do it again in the future, especially if I didn’t botch painting the cockade and national emblem.

Luckily, I did a better than OK job and have glued the crewman into place. Now I can do all the final anoying details on these Tigers, then do the camouflage pattern, weather them and get them off my hobby table and onto the gaming table!

Of ponds and Panzers

October 12, 2008

The caulk-and-styrene pond is half-complete. It was undercoated with that household acrylic (“Kayak”) that you’ve heard about so many times, and then flocked with both coarse flock (to represent weeds) from Heki and fine Green Blend flock (for grass) from Woodland Scenics. You can see the result here:

Now I’ve started painting in the water depths, following Nikolas Lloyd’s advice and recalling my successes and failures when I have followed his advice with previous pieces of water terrain. Using Citadel’s Dark Angels Green, Goblin Green, Snot Green and some water, so far the result is satisfactory. I’ll wait until it properly dries before I pass final judgement.

The sides and bottoms of the Tiger hulls have nearly had all basic painting completed. Then on will go the mudguards and I can work on the upper hulls and turrets and hopefully can have a platoon of Tigers ready for gaming in November. There are some renovations at the Mitcham venue of NWA that is somewhat affecting gaming there, so I’ve set myself a reasonable rather than ambitious deadline.

***

The current world financial situation has caused our Aussie Dollar to fall way, way back against the British Pound and the US Dollar in the last three weeks. Good thing that I ordered and received a few boxes of two certain model kits that is sure to flesh out this German force I’m building up…more in another post, soon.

Kit management

July 20, 2008

I finally finished applying the Doug Chaltry technique to the tracks of the Opel Maultiers as well as a SdKfz 11 halftrack that I got when I bought ESCI’s “Don: the long retreat” 1/72 scale diorama set. I bought that diorama set new from a little shop I know. I bought it in order to get the KV-1 and Russian Infantry out of it, as back then I was going to be playing Russians. Instead, I’ve ended up playing Germans, so I’ve ended up using everything out of that diorama set, as it also held German Infantry, the SDKfz 11 and an Opel Blitz (which you’ve already seen and read about earlier).

I’ve also being painting up a Hasegawa Schwimmwagen I picked up last month at that swap-n-sell I went to. It’s a fun little vehicle and I even successfully kitbashed an extra rest/brace for the LMG, after ruining the first brace, successfully improvising a replacement, then making a second brace. It’s been well coated with Desert Yellow – today I was beginning the detail, being the seat covers, tyres, LMG and canvas canopy. I was originally going to do the interior with Kommando Khaki – many German AFVs had light buff tan interiors, according to Panzer Colours 1 by Culver & Murphy (Squadron/Signal pubs.), but this is not really an AFV, so I just made it Desert Yellow as per the exterior.

I’m beginning to digress – with those Maultier tracks finished, I was able to begin working on the rest of the vehicles, touching up the exterior Desert Yellow including fine detail spots, then fix the Bestial Brown job on the tray. The tarpaulins on the back got Catachan Green, but will have a patchy Desert Yellow coat applied, to represent the spraypainting of tarpaulins.

All this piecework means that I have lots of kits on the go, as I can only do a little work on each, then leave them for periods to dry properly. With it being winter here, drying periods are longer. So, I’ve decided to have lots of things on the go, rather than just working in five minute spurts two or three times a day, which I feel wastes the rest of my leisure time. Thus, today I opened up four of those Revell Tiger I Ausf. E’s and washed the sprues, to prepare them for undercoating and assembly. I’ve also being working on some more scenery. I was given a couple of Fujimi 1/76 kits for my recent birthday by the mighty President of Nunawading Wargames Association. I can use some more houses – I’d love to do a skirmish between infantry companies in a sizeable village, with lots of house-to-house combat…so I’ve been having to mix up some brick colours to match the ruins from the tragic town of Oradour, which I’m using as my reference point.

So, I’ve got a Schwimmwagen, Schwimmwagen driver, 3-ton SdKfz 11 halftrack, three Opel Maultiers, two houses all on the go, with four washed Tiger sprues drying out. Time management? Sort of. I prefer “kit management”.

The 3-colour camouflage schemes on the remaining 3 Marder’s are done. Each is different, so all 4 have a slightly different scheme. The schemes all do the intended purpose, of breaking up the silhouette of the unit, or at least making it hard to clearly identified.

I used angled lines with some accompanying blobs, but the most successful was one using vertical wavy lines. This will be used in a different way with later units, especially any Panther tanks (I hope to have a whole abteilung of Panthers). Once these Marders are complete, you’ll see photos here. Making each scheme similar but still seperate was quite hard, when the purpose of that scheme is remembered. I would quite often hold up a Marder and look at it from different distances, asking myself “Will this make it harder to identify? Will it blend in with trees? Will it blend in when in rough terrain?” The vertical wavy-lined one certainly will. I also kept in my mind many of the colour plates from the books and materials I’ve gathered about the armies on the Eastern Front. I didn’t want to directly copy – I wanted originality, but a likely originality…

This week has been darned hot all day and much of the night all week long, which has slowed down all hobby work. Last night was the most successful of the whole week, where I turned my attention to all the smaller detail on the Marders (while taste-testing a Pale Ale) and also painting the boots of 3rd Platoon. A lot of Chaos Black at work last night. There are also some hills being made – they have had their two coats of paint, and now are ready for their first application of flock. Some will be given to Nunawading Wargames Association, the rest are for my own use, and are intended for use with Panzerfaust: Iron fist, so in time you may see them here.

Side-tracked

February 2, 2008

Little has been happening over at Tankoberg. Both the Marder and Opel Blitz’s are at stages where I cannot continue because I’m waiting for decals from a vendor. I want a platoon of Marders – but there are only 2 numbers provided. So, I’m going to buy decals of complete platoon and company numbers, apply them – then I can apply the dust layer and they are done.

I’ve also been lucky to go away for a long weekend, which helped feed my lazy nature.

Tracks have been glued onto the main drive wheels – all those single links around the drive wheels, necessitating a lot of glue. So I’ve been doing it in short bursts, as the glue fumes can be dangerous when inhaled – it’s certainly given me headaches a couple of times I didn’t open a window and turn a fan on to push the fumes outside.

I’m repainting the tracks on two Airfix StuG III’s with saukopf mantlets I bought pre-assembled from NWA. All my stuf must be at the same standard! Then I’ll go back and do all my Russians.

Undercoated the final platoon and the HQ teams for my German Infantry company today, too.

A supplementary ration

January 8, 2008

A friend of mine from Nunawading Wargames Association asked around on e-mail for some websites that discuss painting vehicle camouflage. Now, he wanted it for very small scale, as he’s painting up AFV’s and air units for Epic 40K.

I’m working on a larger scale, 1:72, whereas he is working in 1:285. I’ve been having to ready extensively through primary and secondary documents (as well as related hobby information) whereas his game, set in the future, is not so bound to accuracy. Still, here is what I recommended:

Perhaps you’ll also find them useful?